In the video game world, a major objective is immersion.  Make the player feel like they're in the game as much as possible.  This controller prototype takes that concept to a completely different (and awesome) level.

Razer Artemis concept design
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Razer has just unveiled this concept at E3 for a controller to be used with MechWarrior Online.  It's not in production, and in fact may never get off the ground, but I sure hope it does!

Essentially this is a flight stick and a keypad linked together by a built-in LCD display, simulating the cockpit of a giant metal machine of mass destruction.

Razer worked with Piranha and Infinite Game Publishing to create this fully programmable concept controller, custom-built from the ground-up for one game. It's got force feedback. A button on the keypad can be pressed to shift the function of the joystick trigger. The display? Well it's very pretty and can probably be used to display maps or something.

[via Kotaku.]

To quote Futurama, SHUT UP AND TAKE MY MONEY!

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